![doom mapinfo doom mapinfo](https://64.media.tumblr.com/126e4c63f530cefd3f0e1366e4c156bc/tumblr_inline_ocyiitzore1re3uge_400.png)
is the name of the texture to use for the sky. is the cluster that this map belongs to. If the player is carrying at least one of, they will be taken to the map specified by instead of the normal Next or SecretNext map. Slideshows are defined the exact same way as custom intermission.Įnds the level and goes to the custom intermission specified, only if the player dies within the current level. To do that, use an exittext for this level's cluster.ĭefines a slideshow to be played in this level if a SlideshowStarter is given to the player. Note also that using any of these options will not display any text. Music may be used in addition to whichever option is selected. Note exactly one of pic, hscroll, vscroll, or cast should be used. can be 0 or 1 (default), and specifies whether the music should loop. If none specified, uses the level's music. Rolls the Doom 2 cast sequence (Same as EndGameC). scrolls vertically from bottom to top. scrolls horizontally from left to right. This will end the game using completely customized ending screens and music.
![doom mapinfo doom mapinfo](https://cdn.wccftech.com/wp-content/uploads/2016/05/DOOM-4.jpg)
![doom mapinfo doom mapinfo](https://img.itch.zone/aW1nLzIxNTg1MTQuanBn/347x500/KK3eRo.jpg)